We all know how the games-made-from-movies genre often looks, and with the recent debacle that was Aliens: Colonial Marines, the folks at Paramount are reiterating an important point on their upcoming Star Trek game: it’s not a licensed game, and the devs are keeping their creative freedom.
“Our goal was to make the most authentic Star Trek game we could,” Paramount’s Brian Miller told Eurogamer. “We’re not a licensed game—we’re funding this and making this ourselves. A traditional licensed game, you get a licensor and say they’ll give you some money to make the game. This is a game that we’re making in-house, and it’s been funded by Paramount Pictures from day one.”
Keep in mind the new game is based on the J.J. Abram’s reboot of the series, so “authentic” may have a different meaning for long-time Star Trek fans. But for the exploration-heavy, cover-based shooter, that may be a good thing.
“There’s a lot of stigma to movie-based games and there have been some that have done it well. But the majority haven’t lived up to expectations, and that was something that we’ve been cautious of since the day we started making this game,” Miller said.