Recluse Industries introduces us to Robo, “the booty-shaking babe-magnet” in this tilt-based indie game.


It’s the year 2020 and  a lone robot wanders the rain mottled street of Northern England. He finds his salvation in the form of humming blue neon lights. Welcome to Disco 2nite where you can dance your robot blues away.

Help Robo search for love in this dance adventure! Go Robo!


The thump of club music lures and you are drawn into the trance. Tilt-based controls maneuver the game pad. Tilt, tip, and balance all the while avoiding gyrating disco dancers and other obstacles. Vault off ramps and dodge pesky obstructions while busting a move. Watch out for falling speakers!

Your goal is to amass cassette tapes. For the youngin’s, those black square things are how we used to listen to music in the olden days.

Jump, Shoot, Shrink and Speed up as you dance your way onward while engaging in non-contact grooving. That’s right, you can’t touch the dancers or anything else for that matter, only the cassettes. Watch out for Dr. Ransom, Robo’s creator. That guy is a real bot blocker.

Graphics and Sound

The game sports retro graphics and an awesome soundtrack. It’s like having a mini rave on your iPad, minus the glow sticks and pacifiers.

After collecting enough cassette tapes you are awarded with a new level and another track. Music by Martin Wheeler, better known under the call sign of Vector Lovers, makes it easy to get into the flow and really is the highlight of the game. Wheelers 80’s influenced IDM really shines and was the main reason I played.


Weee… wee, no! NO! *&@%#%!$@ YES! That about sums up my experience. The game is catchy. It does make you squee when your dancing robo vaults off a ramp. Fun to play but can be a tad frustrating. I found it didn’t hold my interest for extended periods of time but did come back to play every so often.

Attention parents, while this game is tame enough for the kiddos it’s also interactive. The iPad needs to be in motion, tipped and tilted, so maybe not the best for younger kids… and some uncoordinated adults.

Due to the movement needed to play, it isn’t easy to enjoy in all situations. While sitting outside at a coffee shop, I did get some odd looks from passersby wondering why I was having such an intense wrestling match with my iPad.

What I appreciate is the game comes to us from a single-person game developer dedicated to constant improvements. On an extra awesome note, this game donates 25% of sales to the National Autistic Society.

For mildly enjoyable sporadic play, reminiscent of boomboxes and cassette tapes, at $0.99, its hard to say no.


About The Author

Amy Gardiner lends her talents to content editing. She has also agreed to play all those silly Facebook games for us, and we are equally amazed and awed by her resilience to do so. She suffers from a slight point-and-click video game addiction and is always looking for a new fix.

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